# DinoFracture - A Dynamic Fracture Library

<https://drive.google.com/file/d/1yulVfJOhBmXKCtkaEvQMFqtby24u3ik9/view?usp=sharing>\
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<https://assetstore.unity.com/packages/tools/physics/dinofracture-a-dynamic-fracture-library-26599>\
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![](https://2688793952-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MFj2vg4QJR2sRMIhR35%2F-MSWw4f1VWnBU55Gxf5Q%2F-MSWwwklzyYjvUH7st6C%2Fdinofracture.png?alt=media\&token=d3300a14-aad9-4fdb-ba1f-a988b71907cd)

&#x20;DinoFracture lets you take any mesh and break it apart. It's a great addition for any developer looking to bring some life to their project.\
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Features:\
\- Works with Unity 5 through 2019.2\
\- Fracture *any* mesh, even while the game is running!\
\- Models can be "prefractured" for optimal performance
