# LOWPOLY ANIMALS

<https://drive.google.com/file/d/1Un8dUcbfYDZj_-BWI2vbYTHUhTz6AMpZ/view?usp=sharing>\
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<https://assetstore.unity.com/packages/3d/characters/animals/lowpoly-animals-107755>\
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![](https://2688793952-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MFj2vg4QJR2sRMIhR35%2F-MItvgozmXvBZtj11anW%2F-MItx-vccXA-sZrpyLDr%2Flowpoly%20animals.png?alt=media\&token=6f097a11-9bac-4c06-9828-255f3dba2e9d)

This pack has LOWPOLY ANIMALS. Domestic animals: 13 animals and 40 farm components: COW - 1230 tris Animations: attack, idle*1, idle\_2, eat, down, down\_idle, up, run, walk, dead, hit, pee\_pee. BULL - 1400 tris Animations: attack, idle\_1, idle\_2, eat, down, down\_idle, up, run, walk, dead, hit, ka\_ka. PIG - 1200 tris Animations: attack, chrom-crom, walk, walk back, run, eat, eat\_2, sleep, die, die\_2, hit (front, left, right, top), down, up, idle 1-2, search, walking search. DOG - 1050 tris Animatoin: walk, run, search 1, search 2, eat, idle 1, idle 2, attack, woof. GOAT - 1020 tris Animations: idle\_1,2 ; die; walk; run; eat; hit. CAT - 1000 tris Animation: attack, run, walk, walk search, idle\_1, idle\_2, sit, up, hate, hate\_idle, sit\_idle1, sit\_idle2, eat, die, die\_2, damage1, damage2, wash, start sleep, sleep, end sleep, jump. RABBIT - 860 tris Animations: walk, run, jump, idle\_1, idle\_2, hit (front, left, right), eat, dead. HORSE -970 tris Animations: idle 1-2, attack 1-2, eat 1-2, up, up idle, down, hit 1-4, die, walk fast, walk slow, walk back, run. RAM - 1440 tris Animations: idle 1-2, attack 1-2, hate, eat 1-2, hit(front, left, right, back), dead, walk, walk\_back, run, run\_attack, sleep\_start, sleep\_idle, sleep\_end, sound*"beee", jump. SHEEP - 1100 tris Animations: idle 1-2, attack 1-2, hate, eat 1-2, hit(front, left, right, back), dead, walk, walk*back, run, run\_attack, sleep\_start, sleep\_idle, sleep\_end, sound*"beee", jump. ROOSTER - 600 tris Animations: idle 1-2, attack, eat , hit, dead, walk, walk\_slow, walk\_search, run, kukareku. CHICKEN - 420 tris Animations: idle 1-2, attack, eat , hit, dead, walk, walk\_slow, walk\_search, run, kukareku. CHICK - 420 tris Animations: idle 1-2, eat\_start, eat\_idle, eat\_end, sleep\_start, sleep\_idle, sleep\_end, hit(front, left, right), walk, run.

Forest animals: 87 elements of the forest and 10 animals: DEER stag - 1870 tris, DEER doe - 1100 tris, DEER Calf - 1100 tris; Deer family has 21 animations: attack 1-2, die, eat 1-2, idle 1-2, hate, hit 1-4, sleep start, sleep idle, sleep end, walk, walk slow, walk back, run, run attack, run jump. BOAR - 1500 tris, 21 animations: attack, attack\_1, chrom-chrom, walk, walk back, run, eat, eat\_2, sleep, die, die\_2, hit (front, left, right, top), down, up, idle 1-2, search, walking search. BEAR - 1350 tris, 25 animations: Idle (4 versions), walk, walk back, walk search, run, up, down, eat, attack (4 versions), hate (2 versions), hit (2 versions), dead (3 versions), sleep start, sleep idle, sleep end. WOLF - 1300 tris, 20 animations: attack, idle\_1, idle\_2, idle\_3, hit(front, back, left, right), howl, eat, search\_1, search\_2, walk\_1, walk\_2, walk\_back, run, sleep(start, idle, end), jump. FOX - 1100 tris, 22 animations: attack, attack\_1, sound, walk, walk slow, walk back, walk search, run, eat, eat\_2, sleep start, sleep idle, sleep end, die, hit (front, left, right, top), idle 1, idle 2, hate, jump. MOOSE bull - 2200 tris, MOOSE cow - 1450 tris, 21 animations: Idle1, idle2, walk, walk\_slow, walk\_wounted, walk\_back, run, attack1, attack2, run\_attack, eat1, eat2, hate, hit(front, left, right, back), sleep (start, idle, end), die. HARE - 1000 tris, 16 animations: walk, run, jump, idle\_1, idle\_2, hit (front, left, right, back), eat, die, attack, fear, sleep (start, idle, end).
