# Dynamic Bone

{% embed url="https://drive.google.com/file/d/1-H1zWuAUkaA5OpYtKs3_ST9tCRUnVUhs/view?usp=sharing" %}

{% embed url="https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743" %}

![](https://2688793952-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MFj2vg4QJR2sRMIhR35%2F-MFjUZEJXJFYkXt5oUVJ%2F-MFjUrxTgjSWGgySRWF5%2FScreen%20Shot%202020-08-27%20at%2013.38.29.png?alt=media\&token=4618cd8f-b150-4207-89f4-cb79b9caed81)

Dynamic Bone applies physics to character's bones or joints. With simple setup, your character's hair, cloth, breasts or any part will move realistically.\
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**Features**\
\- Very easy to setup, no programming required.\
\- Fast and stable physics simulation.\
\- Works with Mecanim and legacy animation.\
\- Support all versions of Unity, from Unity 4 to Unity 2019, mobile friendly.\
\- Full source code included.
