# Breakable Walls FX

{% embed url="https://drive.google.com/file/d/1enn7nLHZXVDWZWWrU57nBbduKJs8ZRIu/view?usp=sharing" %}

{% embed url="https://assetstore.unity.com/packages/tools/particles-effects/breakable-walls-fx-148289" %}

![](https://2688793952-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MFj2vg4QJR2sRMIhR35%2F-MFjQacu0MEHQ1OfldIU%2F-MFjQysVn6cjJzHhphu5%2FScreen%20Shot%202020-08-27%20at%2013.16.09.png?alt=media\&token=c579a875-5582-46eb-862d-a93b030fc3c7)

Simple C# script that allows your walls to be fractured into pieces. Works great with wall, windows and flat surfaces!\
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Features:\
\* Allow for any kind of **flat surface & other kind of meshes** to be fractured when desired. The script makes use of voronoi triangulation to achieve excellent results.\
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\* **Customize** fully the **fracture effect**, ranging from changing the average size, the texture, the material and several performance options too.\
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\* Contains demo scene, showcasing the usage and setup.\
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\* **Easy to use** script, just drag and drop and configure.\
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\* Includes **full C# source code.**\
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\* Performs well and has options to optimize the ffect.\
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\* Works with Free and Pro versions of Unity and on **all platforms**.
