Flat Kit: Cel / Toon Shading
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https://drive.google.com/file/d/10o2zCtifzVg-ZkC-6ohF7dklxkhpTt98/view?usp=sharing https://assetstore.unity.com/packages/vfx/shaders/flat-kit-cel-toon-shading-143368
Features: • Polished Cel shading with lots of capabilities (see below) • Gradient fog: Multi-stop horizontal/vertical gradient Fog Image Effect • Terrain shader that works with Unity or third party terrain • LightPlane shader for 3D highlights and god rays • Mobile support • Built-in and URP support - all object shaders and post-processing effects support both rendering pipelines. • Vertex color support, also works with Polybrush • Ability to control Unity built-in shadows • Indirect lighting support • Intuitive, simple and streamlined interface — use only what you need • Color the scene precisely — without guesswork • Full source code • Elaborated online manual Core Cel shader overview: • Cel shading with parametric banding: single, steps, curve • Two independent cel layers • Height gradient layer • Couple of outline tools • Parametric blend between normal and cel shading • Stylized specular and rim lighting • Normal map support • Reusable custom lighting in a shader library that you can integrate in your shaders (not required). The package includes: • 3 uber-shaders with lots of toggles and parameters • Custom lighting library for toon shading • 2 post-processing effects: fog and outline • 8 demo scenes • 90+ models • 20+ material presets