low poly buildings set

60 + low poly buildings made with one texture set. includes diffuse, normal map,metalic/smoothness and emissive in 2048 x 512 for use on the standard shader 2 levels of detail. LOD 0 170 to 1300 tris, LOD 1 60 to 600 tris aprox, depending on the size and complexity of the building

emissive map for a night version. (2048 x 512) 60 + buildings prefabs (2 levels of detail + collision with mesh collider) 30 + blocks prefabs, groups made of the building prefabs to make a quick city landscape tileing street texture to use on the terrain. diffuse, smoothness and normal map in 2048 x 2048 example scene

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