Highlight Plus
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https://drive.google.com/file/d/1l91QlqMaAiKNqs3PdoHs8Ja6Gc15BctQ/view?usp=sharing https://assetstore.unity.com/packages/tools/particles-effects/highlight-plus-134149
** Visual Features ** - Outline color, alpha and width. - Outer glow color, width, alpha, animation speed, dithering, multi-colored. - Inner glow color, width and intensity. - Overlay color, alpha and animation speed. - See-Through effect intensity, tint color and alpha. Occluded objects keep their correct depth. Plus additional colored border option. - Target effect with customizable transition, animation, texture and color. Also compatible with Skinned Meshes. In addition to highlight a target you can now focus attention to any number of locations with this new feature. - Hit/Flash effect with customizable color, intensity and fade out duration. ** Other features ** - Preview effect in Editor (no need to go into play mode). - Extreme flexibility: can affect individual or group of objects or run in automatic mode with layer option. - Option to trigger by entering a volume. - Can exclude specific submeshes. - Event system to fine-control automatic mode. - Fade in/out. - Copy settings into reusable profiles. - Works with normal, skinned meshes and LOD groups. - Works with orthographic and perspective cameras as well as with multiple cameras. - Safe: does not modify object materials, shader nor mesh. - Performant: this is not a full screen image effect. - Ordered see-through. - 3 quality levels. ** Platform compatibility ** Built-in / Standard pipeline (Unity 2018.4+) - Compatible with Mac, Windows, Android, iOS, WebGL. - VR compatible. - Super fast on mobile. Universal Rendering Pipeline (Unity 2019.3+) The asset includes a version designed for Universal Rendering Pipeline as well. Note: Highlight Plus works with meshes (3D or 2D). For Sprite highlighting use Highlight Plus 2D.