PuppetMaster

Update 1.0: - Added Photon Unity Networking demos. - Added integration package for Opsive's UCC v2. - Added integration package for Kinematic Character Controller. - Updated other 3rd party asset integration packages. - Many bug fixes and stability improvements, see the Release Notes for the complete list. PuppetMaster 1.0 is fully compatible with Final IK 2.0 and Unity 2017/2018/2019/2020 versions. What can I do with PuppetMaster? - Animate ragdolls - Create biped ragdolls with a single click - Edit colliders and joint limits intuitively and visually in the Scene View. - Create procedural behaviors for ragdoll characters. Technical Overview? PuppetMaster and ragdoll editing tools work with Humanoid, Generic and Legacy characters, ragdoll creation works with all biped character. There are no known limitations with mobile platforms. PuppetMaster is fully compatible with Unity's built-in IK tools, as well as Final-IK. NB! If you have Final IK, import the Final IK demos from the "PuppetMaster/_Integration" folder.

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