#054 Supercar
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2 types of models: High poly exterior with low poly interior. High poly interior with correct shadows.
Game ready (for mobile and PC): For exterior: 12000-18000 tris. Texture size: 10241024 Diffuse Map, Normal Map, Ambient Occlusion Map For interior: 15000-22000 tris. Texture size: 10241024 Diffuse Map, Normal Map, Ambient Occlusion Map Separated steering wheels and workable guages. Glowed buttons and interior details. Interiors have a separated materials, you can change all colors in interiors. For exterior UVW maps and Ambient Occlusion created in Substance. Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax. Created for special order by blueprints.