Fragmentation Shader
Fragmentation shader is a standard shader with geometry modifications. User can easily change all parameters from material inspector. It is based on standard 3d model shader so you are not losing any functionalities from base shader.
Shader works on forward and deffered rendering mode.
Your GPU needs to support geometry shader
The package contains 5 various textures (for shader), demo scene (with simple animating C# scripts), one model (from other asset - for presentation purpose)
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