DOTween Pro
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DOTween Pro extends the free engine , implementing new features both for scripting and visual scripting, including extra features for these external assets (if present): - 2D Toolkit - TextMesh Pro (both paid and free version) VISUAL ANIMATION EDITOR A Component that allows to animate some of its gameObject's properties without scripting: Move, Fade, Color, Rotate, Scale, Punch, Shake, Text, Camera properties and more. Works also with 2D Toolkit and TextMesh Pro objects. Implements a smart setup that allows you to easily interact with the animations via Unity UI onClick events, and can preview animations without entering Play Mode. VISUAL PATH EDITOR A Component that allows you to animate its gameObject along a path. NOTE: the visual path editor currently supports Linear (straight) or curved CatmullRom paths and Transform coordinates (UI paths not supported). Implements a smart setup that allows you to easily interact with the animations via Unity UI onClick events. VISUAL EDITOR MANAGER An extra Component that can be added from a Path or Animation Editor. It allows to set additional actions to execute when its gameObject is activated or deactivated (especially useful when using a pool system) ADDITIONAL DOTWEEN SCRIPTING FEATURES - Additional shortcuts for 2D Toolkit and TextMesh Pro, if present. - DOSpiral shortcut. - A low-level system to animate TextMesh Pro text per-character (skew, scale, rotate, shift).